Thursday, October 15, 2009

visual identity

Hi :)

Today I tried to do a bit of cg work for the shortfilm.
I'm trying to find the visual look/identity for the film, and of course a lot of will be in the textures and shading as well, bit in lighting and compositing as well.
Anyways, just wanted to throw it at ya!

I rendered a 50 frame sequence with a simple camera move, and a bunch of different renderpasses, which I composited together to get to this result. The rendertimes, even with motion blur were acceptable at this point, which is a pretty good sign.
I think this scene will be the one I will use to find the style, both in look and later in animation.

The lab :D










Feel free to speak your mind and leave a comment :)

Monday, October 12, 2009

Pink Panther assignments

Hi there.
Here is a collection of the latest school assignments I've done.
They feature the lovely Pink Panther character.

They shouldn't be considered final animation pieces, but as the animation studies there are.
Because of time/skill constraints, they all have severe lacks in different areas, but work okay in the areas of focus :)


Pink Panther Table hit from Christoffer Andersen on Vimeo.




Pink Panther Standard Walk from Christoffer Andersen on Vimeo.




Pink Panther Attitude walk from Christoffer Andersen on Vimeo.


I aplogize for the lack of preview image.
Hopefully Vimeo will add it soon!
Cheers!

Tuesday, October 6, 2009

Shortfilm updates

Nothing to show just yet, but some exciting news for sure, though.
I'm still damn busy at school, but I'm still kicking on with the short film.
In about a week I'm going to pitch my film and present whatever work I have done, to The Open Workshop, at The Animation Workshop, here in Denmark. Open Workshop (OW) is housing and support for animated shortfilm projects, both national and international.
This means that a lot of super talented people is roaming the hallways in the building.

If things goes well, I will be able to pick their brains a bit, and get creative feedback on storyboard (story), color development, character design, music/sound and so forth.
This will mean a world of difference for the final outcome, indeed!

This means that now, I'm really trying to get some work done, and make it ready for presentation. What ever I have, I will of couse uploade here on the blog, for you to see.

More updates will follow soon! both from this project and for school animation.

Cheers

Thursday, September 24, 2009

Hello mr. Flour Sack

Time for another update, another school assignment and another go on 2d animation.
This time I've scanned some of my planning drawings, which I'll share with you guys.

First off, here is the animation:

Flour Sack from Christoffer Andersen on Vimeo.

We got a storyboard handed out from our teacher, and the storyboard was timed out, and obviously we were supposed to stick as close as possible to the staging, acting and timing suggested by the board - that was a part of the challenge.

First off, we sketched out a couple of poses for our character (the famous Flour Sack), just to get to know the character and how to draw it.

After that I started planning and thumbnailing. Drawing the background and the motion of the character. Both to figure out some of the key poses but also to make sure they are within the framing.

Here is how they look:

Scene 1:






Scene 3:






Scene 4, part 1






Scene 4, Part 2.






Scene 5:







After that, it was time to put down the keys, test them and time them out, acordingly to the motion and the preset timing.
I added time charts on all the keys, so could sort out the spacing before I went on with inbetweens. Constant changes were made in the timing during the "production", but I really tried to work organised and "by the book".

For now, I guess it's so simple, that I could just start at frame 1, and with a clear image in my head, just animate ahead without planning. It might even get more loose and free, but I strongly feel for getting the organised workflow into my system as quickly as possible, so when some more advanced stuff comes along, it will be second nature.

After that, breakdowns were added and finally inbetweens.

A lot of hours were invested in the shot, and most days were from 9:30 AM to 02:00 AM, so looooong days, but when it's as fun as this was, it's all worth it.

In the end, I think it got a little messy, which I'm regretting a bit. I keep telling myself to keep it simple, but somehow simplicity seems to be the hardest thing to achieve.
I tried to stay loose and sketchy with my drawings, and I think it worked out alright - drawingwise.

Anyways I don't think I've forgotten anything. If there is any questions what so ever, or if you just feel like saying hallo, or have a comment on my animation, please feel free and welcome to comment on my posts :)

Cheers and have a good evening!

Christoffer

Sunday, September 20, 2009

Robber Ball

Another school assignment.

I think this turned out okay. It was hell to inbetween the drag of the money bag, but other than that, I felt good about it all the way through.

RObber ball from Christoffer Andersen on Vimeo.