Sunday, March 29, 2009

Posing

I finally got my rig finished off, and to test out how it was to move around, I did a little posematching with the famous Spiderman poster:

They aren't completely identical, but for my purpose it's alright.

I also did some thumbnailing, trying to get a grip of some of his poses. I tend to understand them a lot better after I've tried to pose or draw them myself.

I really love the way Hancock moves in the air, so I'll see if I can get a little bit of tumbling in his movements.









Cheers

Saturday, March 28, 2009

Spider rig almost done

So I'm pretty close to finish off this rig.
I just need to fix some controls around the shoulder area, and set up my 3 shelf buttons, so they will make me able to select the entire rig, Key the entire rig, or reset the entire rig with a single click.

I can't wait to animate this bad boy, flying through the streets of Copenhagen!

Friday, March 27, 2009

Spiderman rig


Okay, about time I update my blog.
I did some crucial changes in the anatomy which made it far more accurate, and I'm happy with the result. After talking to the guy who is gonna shoot the live action plate, track it and later composite the whole project (Morten Christensen www.two-penguins.com, we decided to move on to rigging.
So this is where I'm at right now.
It's still in progress but the rig is super simpel. I alsmost only animate in IK mode, and since his is constantly gonna grab something, I'm making a pure IK setup on both arms and legs, while keeping ik FK on the spine, neck and head.

I'm trying a new bone system, that I'm looking foreward to see how turns out. Normally I would just put a single joint in the knee and elbow, but I can see other setup artists use a setup with a joint more to prevent collapsing in the knee/elbow. So now I have a joint at the knee, but also a small one above AND below.
I havn't bound any geometry to the rig yet, so I havn't tested this new system yet, though.

The model might undergo a few minor changes, but as it's not bound to the rig yet, I can make all the changes I want, as long as the anatomy stays the same.

On the image, all the black parts of the geometry (the wire color) are sliced up and linked to the joints. The yellow-ish arent yet.

Still A LOT of work to do, I havn't even started the unwrapping yet, which I'm sure gonna cause trouble, when trying to create his suit...
It's a bit frustrating, when all I really want is to animate, but I don't really want to use a free internet rig, animating test scenes of guys pushing heavy boxes. I'd much rather integrate what ever exercise I might be doing, into something cool project, with a more personal a unique look that the trvivial internet rigs offers, so for the moment, I'm just gonna suck it up, and work harder :)

Cheers, and see you soon for an update.

Sunday, March 22, 2009

Spiderman project


I started a new cg project, where I'm gonna create a digital spiderman model, and animate him to some kind of live-action backplate that are gonna be shot by Morten Christensen at www.two-penguins.com

Hopefully it's gonna turn out great. I can't wait to start animating.
But before that, I need a model, and here is how it looks so far:

I hope you like it, and if you have a comment, don't hesitate to leave it here.

Saturday, March 14, 2009

Drawing portfolio done

So this pretty much marks the end of a couple of months (hard) work.
Some minor things might change, but my portfolio for the animation bachelor at www.animwork.dk is pretty much final.

Below the shortfilm on the right side of the screen, there is a link to the portfolio.
Check it out if you have a minute or two.

Cheers

Wednesday, March 11, 2009

portfolio sorta done.

Okay, I feel I should update with some actual content, and being pretty tired here 2 am (the time on the post is wrong), I don't feel like uploading all 16 pages, so instead I'll just link to them.
Here it is:

www.doffer.dk/portfolio

It's not completely done, but it is sure getting close. I hope it'll be done by friday... it should.

Cheers

Sunday, March 8, 2009

No updates

Hi all (if anyone actually reads this blog).

I havn't updated in a while, but that doesn't mean I havn't worked on my drawings.
The deadline for the portfolio, for which the drawings are gonna be used, is in about one week, so it all suddently feels very real and stressfull.
I'm working my ass off, and hopefully it will be visible in the final result.

When I have the final portfolio ready, I'll upload it here of cause.

While I'm here, I can just throw in, that my short film (Steampunk, Icarus) recieved a "HONORARY MENTION" at cgtalk:
http://features.cgsociety.org/story_custom.php?story_id=4936&page=3 (Buttom of the page)

A big congrats to all the winners, they all did a fabulous job!

Cheers and see you soon... I promise.